Multiple Material Magic

Sep 30, 2008@11:13pm

New material support is completed and in the engine. The screen shot below is a quick test of a model with multiple materials applied (and outlining turned on because I never get tired of the effect).

Model was created in Blender and exported with my export script, with zero tweaking of the data in the model file. I just load it into the engine and it works. I could get addicted to this kind of toolchain!

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